FINAL FANTASY X/X-2 HD Remaster is a collection featuring high-definition remasters of ground-breaking PlayStation 2 titles, FINAL FANTASY X & FINAL FANTASY X-2 along with Eternal Calm, a short movie leading up to the events of X-2 and LAST MISSION a short game set after the events of X-2. All originally developed by Square’s Product Development Division 1 (later made the core of Square Enix’s 1st Production Department)
FINAL FANTASY X, Eternal Calm, X-2 and LAST MISSION were all completely and beautifully remastered in stunning high definition and converted from 4:3 to 16:9.
It was released on PlayStation 3 & PlayStation Vita in Japan on December 26, 2013, North America on March 18, 2014, Australia on March 20, 2014 and Europe on March 21, 2014. Available both at retail and digitally.
It was later further remastered in full HD for PlayStation 4 and released in North America on May 12, 2015, Australia & Japan on May 14, 2015 and Europe on May 15, 2015. A year later it was ported to Windows PC and released on Steam worldwide on May 12, 2016.
FINAL FANTASY X/X-2 HD Remaster sold over 500,000 copies in Japan in less than a year and charted in both North America & Europe at retail and on the PlayStation Store. It would later become a Best Seller and Greatest Hits title in China on PlayStation 4 & PlayStation Vita receiving its very own PS4 bundle. The HD collection also received further acclaim and won various awards. This is all on top of the original versions selling over 14 million copies worldwide.
Brand new in this HD collection was an audio drama called FINAL FANTASY X-Will-, written by original scenario writer Kazushige Nojima and voiced by the original voice actors. It was set after a Japan exclusive novella called FINAL FANTASY X-2.5 ~Eien no Daishō~ also written by Nojima and set after the events of LAST MISSION. The audio drama strongly suggests a sequel which is rumoured to be in development.
The remasters were based off the International versions of X & X-2, which meant the content added in the International versions would be released in certain regions and languages for the first time ever.
The idea for the HD collection came from a reunion of Associate Producer Hideki Imaizumi, Character Designer Tetsuya Nomura and a Japanese voice actor when they were working on Japan exclusive PlayStation Portable title, FINAL FANTASY TYPE-0. They thought they should make something to celebrate the 10th anniversary of the release of FINAL FANTASY X.
Producer Yoshinori Kitase had a personal motivation to get the project going, his son only knew Yuna & Tidus from the two DISSIDIA FINAL FANTASY games on PSP. Another reason being the games were not playable on modern hardware.
After the project got approved by key members of the FINAL FANTASY X team, it was announced by Kitase at Tokyo Game Show 2011. Initial development was delayed due to the team being busy with the FINAL FANTASY XIII series.
It was originally announced to be in development by Square Enix’s 1st Production Department (now Square Enix Business Divisions 1-4) but Chinese developer Virtuos ended up handling the majority of development.
Many key members of the FINAL FANTASY X team returned to work on the HD collection including original Producer Kitase as Producer once again along with original Director Motomu Toriyama and original Art Director Yusuke Naora as Supervisors. Original Art Director Shintaro Takai again served as Art Director for the HD collection.
In addition to the novella, Square Enix also released a FINAL FANTASY X/X-2 HD Remaster themed PlayStation Vita in Japan & Asia, a Blu-ray soundtrack with over 100 tracks set to artwork and scenes from the games, a collector’s edition, guidebooks, Play Arts Kai figures and more.
There were originally no plans to change the soundtrack in FINAL FANTASY X but after Square Enix’s Sound Division heard about the project they got involved. FFX’s original Composers Masashi Hamauzu and Junya Nakano rearranged a large amount of tracks in the game’s soundtrack while Nobuo Uematsu supervised. They wished to include an option to switch to the original soundtrack but this was not possible in the PS3 & PS Vita releases but they were able to add the option in the PS4 and PC versions.
Dual-audio (English & Japanese) was not included in the PS3 version since they wanted it as close to the same as the PS Vita version as possible and it was not possible in the PS Vita version. It was not included in the PS4 version for unknown reasons and was not included in the PC version due to “technical reasons”.
In the PC port new features were added including auto-save, 5 game boosters, 3 parameter changes and the option to skip most FMVs/Cinematics. All of these features are sadly only available in the PC version.
Producer: Yoshinori Kitase
Associate Producer: Hideki Imaizumi
Main Programmers: Hiroshi Harata, Yasunari Ohnishi, Takashi Katano
Character Designer: Tetsuya Nomura
Image Illustrator: Yoshitaka Amano
Art Director: Shintaro Takai
Supervisors: Motomu Toriyama, Yusuke Naora, Toshitaka Matsuda, Masaki Kobayashi, Yoichi Seki
Side Story Scenario: Kazushige Nojima
Music: Nobuo Uematsu, Masashi Hamauzu, Junya Nakano
Move Director: Kazuyuki Ikumori
Production Manager & Asian Version Producer: Tomohoiko Hirano
Lead Marketing & Publicity Planner: Yumi Katsuyama